Parking Master 3D
A satisfying 3D parking & driving game — pick a car, thread it through tight spaces across 16+ hand-built levels, and beat the clock.
- Unity
- C#
- 3D
- Mobile
◉ ONE PLAYER · READY
2D & 3D game developer from Nepal — designing, coding and shipping mobile games from first sketch to final build. Creator of Parking Master 3D and Jioz Word.
I'm a game developer who likes building things people can actually play with their thumbs — tight parking maneuvers, word grids under a ticking clock, the small satisfying "click" of a level completed.
My path runs from a small secondary school in Surkhet to a college in Kathmandu, and from there into Unity, C#, and shipped mobile games. I care about clean controls, readable UI, and games that respect a player's time.
SEE — Secondary Education
Eager Bridge Secondary School, Surkhet, Nepal
+2 — Higher Secondary Education
Capital College and Research Center, Kathmandu, Nepal
Game Development — Ongoing
Building, shipping, and polishing games
Two shipped titles. Insert cartridge to preview.
A satisfying 3D parking & driving game — pick a car, thread it through tight spaces across 16+ hand-built levels, and beat the clock.
WORD SEARCH · PUZZLE
A classic 10×10 word search built for quick sessions — categories from countries to capitals, a 60-second timer, and a clean, beach-bright interface.
◉ GAME PAUSED
Have a project, a job, or just want to talk shop about parking physics and word grids? Send a message.